Author: Ed
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Timing concerns of delay line style memory
I was getting bent out of shape that I needed to somehow reconstruct the system clock out of the data stored inside a delay line. But fooling around with an old discrete delay line simulation in a circuit simulator by replacing the giant stack of flip flops with a proper length delay line shows that…
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Audio Digital Delay with DRAM and Arduino
Aka “ADDDA” or “AuDiDeDrAr” or “aww dee dee drawer” or “A3DA” I’ve had this idea bouncing around in my head that you could use 1-bit wide DRAM as a delay line if you simply counted up through it’s addresses, reading and writing as you go. 1-bit wide DRAM like the M3764 have separate pins for…
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National Semiconductor 4510 Mathematician
I have a small collection of vintage calculators that I stumbled into collecting. I found one at a garage sale, and then one was given to me, then I found a neat one on eBay for a good price… Before I knew it, I was a calculator collector. I actually use most of them despite…
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From the notebook: Tape Transports
Todays notebook sketch is some ideas for building a tape “transport” – the mechanical bits that move the tape around in the right way and at the right tension. I have a weird fascination with magnetic storage media and tape in particular. It was a key technology in computing for decades and it has more…
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Prototype Game of Life Synth Module
Conway’s Game of Life (CGoL)has always fascinated me. It is probably the most well known of all cellular automata and also probably the most intuitive. Yet even simple patterns can turn into complex sequences of shapes, patterns, and noise. Years ago, when learning about the HTML5 WebAudio API, I came across a fun little demo…